$Load Retail Configuration: NO
$Font: hud0
$Max Directives: 20
$Max Escort Ships: 20
;$Scale Gauges: NO

#Gauge Config
	$Base: (960, 540)
	$Gauges:
		+Player Shields:
			Position: (641, 450)
		;+Player Shields:
		;	Position: (1338, 940)
		; ani is 112 wide
		; (1338-56)/2 + 56
		; +/- 5

		+Target Shields:
			Position: (207, 450)
		;+Target Shields:
		;	Position: (470, 940)
	$End Gauges
#End

#Gauge Config
	$Base: (1920, 1080)
	$Gauges:

	;===== CUSTOM GAUGES BEGIN =====

		;Stealth
		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-256, -250)
		   Name: 				BPstealthgauge
		   Text:
		   Gauge Type:  		CENTER_RETICLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			BPstealthgauge
		;END Stealth

		;Ship Status
		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-128, -222)
		   Name: 				BPMiscStatus
		   Text: 				Ship Status
		   X Offset: 			3
		   Y Offset: 			4
		   Gauge Type:  		DAMAGE_GAUGE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_message1

		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-128, -202)
		   Name: 				BPMiscStatusA
		   Text:
		   X Offset: 			5
		   Y Offset:   			3
		   Gauge Type:  		DAMAGE_GAUGE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_message2

		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-128, -185)
		   Name: 				BPMiscStatusB
		   Text:
		   X Offset: 			5
		   Gauge Type:  		DAMAGE_GAUGE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_message3
		;END Ship Status

		;TACCOM
		+Custom:
		   Origin:  			(0.68,0.55)
		   Offset:				(-2, -2)
		   Name: 				BPTaccom
		   Text: 				TACCOM
		   X Offset: 			3
		   Y Offset: 			4
		   Gauge Type: 			WINGMEN_STATUS
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives1

		+Custom:
		   Origin:  			(0.68,0.55)
		   Offset:				(-2, 18)
		   Name: 				BPTaccomA
		   Text:
		   X Offset: 			5
		   Gauge Type:  		WINGMEN_STATUS
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.55)
		   Offset:				(-2, 33)
		   Name: 				BPTaccomB
		   Text:
		   X Offset: 			5
		   Gauge Type:  		WINGMEN_STATUS
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.55)
		   Offset:				(-2, 48)
		   Name: 				BPTaccomC
		   Text:
		   X Offset: 			5
		   Gauge Type:  		WINGMEN_STATUS
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.55)
		   Offset:				(-2, 63)
		   Name: 				BPTaccomD
		   Text:
		   Gauge Type:  		WINGMEN_STATUS
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives3
		;END TACCOM

		;MFD Lower Right
		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 3)
		   Name: 				BPLowerRightMFD
		   Text: 				MFD 2 Online
		   X Offset: 			3
		   Y Offset: 			4
		   Gauge Type: 			RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives1

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 23)
		   Name: 				BPLowerRightMFDA
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 38)
		   Name: 				BPLowerRightMFDB
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename: 			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 53)
		   Name: 				BPLowerRightMFDC
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 68)
		   Name: 				BPLowerRightMFDD
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 83)
		   Name: 				BPLowerRightMFDE
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 98)
		   Name: 				BPLowerRightMFDF
		   Text:
		   X Offset: 			5
		   Gauge Type: 			RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 113)
		   Name: 				BPLowerRightMFDG
		   Text:
		   X Offset: 			5
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives2

		+Custom:
		   Origin:  			(0.68,0.62)
		   Offset:				(-2, 128)
		   Name: 				BPLowerRightMFDH
		   Text:
		   Gauge Type:  		RETICLE_CIRCLE
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_directives3
		;END MFD Lower Right

		;Status
		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-119, 103)
		   Name: 				BPVisibilityA
		   Text:				Status
		   X Offset: 			5
		   Y Offset: 			3
		   Gauge Type:  		RADAR
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_objectives1

		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-119, 123)
		   Name: 				BPVisibilityB
		   Text: 				Good
		   X Offset: 			5
		   Y Offset: 			0
		   Gauge Type:  		RADAR
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			blank
		;END Status

		;View Finder
		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-512, -384)
		   Name: 				BPViewfinder
		   Text:
		   X Offset:			0
		   Y Offset: 			0
		   Gauge Type:  		RADAR
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			viewfinder
		;END View Finder

		;Signal Strength
		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-167, -99)
		   Name: 				BPSignalGaugeTop
		   Text: 				Signal Strength
		   X Offset: 			15
		   Y Offset: 			47
		   Gauge Type:  		RADAR
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			blank

		+Custom:
		   Origin:  			(0.5,0.5)
		   Offset:				(-169, -79)
		   Name: 				BPSignalGaugeBar
		   Text:
		   Gauge Type:  		RADAR
		   Slew:  				NO
		   Active by default:  	NO
		   Filename:  			2_BPsignalgauge
		;END Signal Strength

	;===== RETAIL GAUGES BEGIN =====

		+Fixed Messages:
		+Orientation Tee:
			Origin: (0.5, 0.5)
			Offset: (0, 3)
			Radius: 215
		+Talking Head:
			Position:					(30, 30)
			Filename:					hdhud_head1
			Header Offsets:				(8, 2)
			Animation Offsets:			(5, 24)
			Animation Size:				(250, 200)
        +Messages:
			Origin:						(0.5, 0.7)
			Offset:						(-300, 0)
			Max Lines:					4
			Max Width:					900
			Line Height:				12
   			Hidden By Comms Menu:		NO
		+Radar:
			Origin:						(0.5, 1.0)
			Offset:						(-250,-320)
			Filename:					hdhud_radar1
			Radar Center Offsets:		(250, 150)
			Radar Size:					(480, 280)
			Infinity Distance Offsets:	(500, 300)
			Long Distance Offsets:		(500, 300)
			Short Distance Offsets:		(500, 300)
		+Training Messages:
			Origin: 					(0.5,0.3)
			Offset:						(-162,0)
			Font:						hud2
		+Objective Notify:
			Position:					(823, 412)
			Filename:					hdhud_objectives1
			Objective Text Y-offset:	2
			Objective Value Y-offset:	18
			Subspace Text Y-offset:		2
			Subspace Value Y-offset:	18
			Red Alert Text Y-offset:	2
			Red Alert Value Y-offset:	18
		+Support:
			Position:					(865, 451)
			Filename:					hdhud_support1
			Header Offsets:				(44, 2)
			Text Y-Offset:				18
			Dock Status X-offset:		4
			Dock Time X-Offset:			112
		+Text Warnings:
			Position:					(960, 500)

	;===== RETICLE =====
		+Afterburner Energy:
			Position:							(660, 550)
			Filename:							hdhud_energy2
			Foreground Clip Height:				128
		+Weapon Energy:
			Position:							(1060, 550)
			Filename:							hdhud_energy2
			Foreground Clip Height:				128
			Text Offsets:						(40, 120)
		+Center Reticle:
			Position:							(930, 510)
			Filename:							hdhud_reticle1
		+Throttle:
			Position:							(660, 450)
			Filename:							hdhud_leftarc
			Foreground Clip Bottom Y-offset:	228
			Foreground Clip Height:				128
			Afterburner clip height:			78
			Max Speed Label Offsets:			(50, 90)
			Min Speed Label Offsets:			(130, 210)
			Orbit Center Offsets:				(200, 80)
			Orbit Radius:						200
		+Threat Indicator:
			Position:							(1060, 450)
			Arc Filename:						hdhud_rightarc1
			Dumbfire Filename:					hdhud_toparc2
			Lock Filename:						hdhud_toparc3
			Dumbfire Offsets:					(0, 0)
			Lock Offsets:						(0, 0)
		+Mini Target Shields:
			Position:							(932, 580)
			Filename:							hdhud_targhit1
			3 Digit Hull Offsets:				(6, 10)
			2 Digit Hull Offsets:				(12, 10)
			1 Digit Hull Offsets:				(22, 10)


		+Target Brackets:
		+Lead Indicator:
			Filename:				hdhud_lead1
			Center Offsets:			(22, 22)
		+Lock Indicator:
			Lock Filename:			hdhud_lock1
			Locked Filename:		hdhud_lockspin
			Lock Center Offsets:	(48, 48)
			Locked Center Offsets:	(48, 48)
		+Offscreen Indicator:


		+Hostile Triangle:
			Position:			(960, 540)
			Radius:				200
			Triangle Base:		12
			Triangle Height:	12
		+Target Triangle:
			Position: 			(960, 540)
			Radius: 			214
			Triangle Base:		12
			Triangle Height:	12
		+Missile Triangles:
			Position:			(960, 540)
			Radius:				190
			Triangle Base:		8
			Triangle Height:	8


		+Directives:
			Position:						(30,430)
			Top Background Filename:		hdhud_directives1
			Entry Background Filename:		hdhud_directives2
			Bottom Background Filename:		hdhud_directives3
			Header Offsets:					(7, 2)
			Top Background Height:			26
			List Start Offsets:				(9, 26)
			Entry Height:					16
			Max Line Width:					300
		+Escort View:
			Position:						(1590,430)
			Top Background Filename:		hdhud_escort1
			Entry Background Filename:		hdhud_escort2
			Bottom Background Filename:		hdhud_escort3
			Entry Height:					16
			Header Offsets:					(156, 2)
			List Start Offsets:				(0, 26)
			Hull X-offset:					250
			Name X-offset:					-40
			Status X-offset:				222
			Ship Name Max Width:			250
			Right-Align Ship Names:			TRUE
		+Damage:
			Position:						(810, 120)
			Top Background Filename:		hdhud_damage1
			Entry Background Filename:		hdhud_damage2
			Bottom Background Filename:		hdhud_damage3
			Header Offsets:					(7, 2)
			Hull Integrity Offsets:			(10, 26)
			Hull Integrity Value X-Offset:	290
			Top Background Height:			24
			Subsystem Entry Height:			16
			Subsystem List Start Offsets:	(26, 42)
			Subsystem Entry Value X-offset:	290
		+Wingman Status:
			Position:						(1765, 319)
			Left Background Filename:		hdhud_wingman1
			Entry Background Filename:		hdhud_wingman2
			Right Background Filename:		hdhud_wingman3
			Dot Filename:					hdhud_wingman4
			Header Offsets:					(16, 2)
			Fixed Header Position:			TRUE
			Left Background Width:			120
			Entry Width:					60
			Right Background Offset:		-150
			Single Wing Offsets:			(40, 32)
			Multiple Wing Start Offsets:	(40, 32)
			Wing Name Offsets:				(40, 52)
			Dot Offsets:					(30, 0) (21, 16) (39, 16) (30, 32) (12, 32) (48, 32)
		+Squad Message:
			Position:						(1590, 108)
			Top Background Filename:		hdhud_message1
			Entry Background Filename:		hdhud_message2
			Bottom Background Filename:		hdhud_message3
			Header Offsets:					(95, 4)
			List Start Offsets:				(0, 28)
			Top Background Height:			28
			Entry Height:					16
			Command X-Offset:				26
			Page Up Offsets:				(220, 28)
			Page Down Offsets:				(217, 187)


	;===== FIGHTER INFO =====
		+Kills:
			Position:		(1290, 800)
			Filename:		hdhud_kills1
			Text Offsets:	(18, 15)
			Value Offsets:	(193, 15)
		+Auto Speed:
			Position:		(1399, 848)
			Filename:		hdhud_toggle1
			Auto Offsets:	(10000, 10000)
			Speed Offsets:	(10000, 10000)
		+Auto Target:
			Position:		(1303, 848)
			Filename:		hdhud_toggle1
			Auto Offsets:	(10000, 10000)
			Target Offsets:	(10000, 10000)
		+Weapons:
			Position:									(1568, 815)
			Primary List Top Background Filename:		hdhud_weaponsentry
			Primary List Middle Background Filename:	hdhud_weaponsentry
			Primary List Bottom Background Filename:	hdhud_weaponsentry
			Secondary List Top Background Filename:		hdhud_weaponsentry
			Secondary List Entry Background Filename:	hdhud_weaponsentry
			Secondary List Bottom Background Filename:	hdhud_weaponsentry
			Header Offsets:								(0, 0)
			Top Primary Frame Height:					32
			Top Secondary Frame Height:					20
			Primary List Start Y-offset:				32
			Secondary list Start Y-offset:				20
			Primary Weapon Ammo X-offset:				30
			Primary Weapon Link X-offset:				33
			Primary Weapon Name X-offset:				50
			Secondary Weapon Ammo X-offset:				22
			Secondary Weapon Linked X-offset:			25
			Secondary Weapon Name X-offset:				50
			Secondary Weapon Reload X-offset:			220
			Primary Weapon Entry Height:				16
			Secondary Weapon Entry Height:				16
		+ETS Retail:
			Position:				(1497, 812)
			Filename:				hdhud_energy1
			Foreground Clip Height:	208
			Letter Offsets:			(0, 218)
			Top Offsets:			(4, 0)
			Bottom Offsets:			(10000, 10000)
			Gauge Offset:			20
		+Countermeasures:
			Position:				(1563, 1028)
			Filename:				hdhud_countermeasure1
			Text Offsets:			(60, 3)
			Value Offsets:			(20, 3)
		+Mission Time:
			Position:				(1683, 1028)
			Filename:				hdhud_time1
			Text Offsets:			(20, 3)
			Value Offsets:			(110, 3)

	;===== TARGET INFO =====
		+Target Monitor:
			Position:					(30, 800)
			Monitor Filename:			hdhud_targetview1
			Viewport Offsets:			(14, 37)
			Viewport Size:				(351, 202)
			Integrity Bar Offsets:		(10000, 10000)
			Status Offsets:				(330, 47)
			Name Offsets:				(18, 15)
			Class Offsets:				(408, 15)
			Distance Offsets:			(408, 40)
			Speed Offsets:				(530, 40)
			Hull Offsets:				(320, 47)
			Cargo Contents Offsets:		(408, 59)
			Cargo Scan Start Offsets:	(14, 37)
			Cargo Scan Size:			(351, 202)
		+Extra Target Data:
			Position:					(30, 800)
			Bracket Offsets:			(10000, 10000)
			Dock Offsets:				(408, 75)
			Dock Max Width:				250
			Order Offsets:				(408, 91)
			Order Max Width:			250
			Time Offsets:				(408, 107)

; ------------------------------------------------------------------------
		+Multiplayer Messages:
			Position: (11, 253)
		+Voice Status:
			position: (7, 174)
		+Ping:
			Position: (1260, 5)
		+Lag:
			Position: (881, 558)
		+Supernova:
			Position: (239, 179)
	$End Gauges
#End